A lovely mix of memory and storytelling with wonderful artwork.

Today we’re going to be looking at Memo Mission, an interesting crossover between a traditional memory game and a storytelling game, similar to something like Steery or Rory’s Story Cubes.

Game here. I played with all three of my little crew: Jack (10), Toby (7), and Henry (3 but identifies as 14).

Welcome to Fabulantica

From a storyline point of view, it‘s a magical day in the land of Fabulantica and you are set to go on a mix of missions and adventures led by the tiles you turn over.

Start the game by laying out four potential missions. These each have the matching pictures that are on the tiles and are made up of 2, 3, or four different elements. The more elements, the more crystals you get by completing them. You then lay out all of the tiles in a 5 by 5 grid and you are good to go.

Children playing a card game on a wooden table, featuring a grid of green cards, various game pieces, and colorful character cards. Hands are pointing at different cards, indicating interaction and strategic gameplay.
Flip, Match, and Tell a Story

On your turn, you reveal one tile at a time, trying to follow the sequence on one of the active missions. Match the first tile? Great! Try for the next one. Keep going until you either complete a mission or slip up—though you’ve got a handy stash of Magic Potions that can save you in a pinch. For example, one lets you peek at hidden tiles, another lets you mix up the mission options, and one can even ignore the tile order if you have a brain fart.

Where Storytelling Shines

What makes Memo Mission that bit different is the requirement to tell a story using the pictures as you turn the tiles over. This is really nice for younger kids as it gives an example and a chance to be creative. One thing we did with Henry is, while he found remembering which child was which quite tricky, he really enjoyed telling the story as the tiles came over, and this allowed older kids to play with younger kids. Also, you can play as teams where the older kid has to get the tiles in the correct order and the younger kid can tell the story. As with all games like this, Toby(7) is by far the best when it comes to memory games, and his team absolutely destroyed us. So even though we were playing my two youngest against me and my eldest, my two youngest inevitably won the game.

Winning the Game

If you get a mission correct, you then win a number of yellow crystals. The first to ten crystals wins.

Game board featuring various colorful cards displayed on a wooden table, including thematic designs like moons and mystical symbols, indicating a strategic card game in progress.
Why This One Stands Out

We have played a massive amount of memory games and, while this isn’t necessarily going to convince you to enjoy memory games if memory games aren’t your or your child’s thing, the addition of the story-making element to this one is a really nice touch that definitely helps it stand out amongst some of its peers. The artwork is really nice, and all of the tiles are really well produced.

Create Your Own Missions

Another really nice addition to this is the inclusion of blank Missions and blank stickers so that you can make your own sequence of missions that can then go into the stack. This is a potentially fun thing to do with younger kids and helps you customise the game nicely.

Final Thoughts

Overall, we really liked Memo Mission, and it has just enough in it to make it worthwhile if you do like memory games, or alternatively if you are looking for something with some storytelling elements to it. The inclusion of the different amounts of elements in each mission is also good, as you can play the game without the four-part missions to make it that little bit easier.

Disclaimer – “Memo Mission” was provided by “Pegasus Spiele” for the purpose of review. All of our thoughts and opinions are our own.

Illustration of two cartoon characters, a boy and a girl, holding a green line with the text "Should You Play? YES" above them, promoting the idea of engaging in play and fun activities.

Matthew Bailey